Titan’s Graveyard -

UE5 Lighting

The goal of this piece was to use lighting to create an unsettling scene that could be found in a fantasy RPG.

I am responsible for all lighting and level design. Dust particles were made by me in Niagara, Flames are free from UE Marketplace. Skull is free from Nick Scott on Sketchfab (I updated poly count and material for this asset). All other assets are taken from Quixel Megascans.

And thank you to those that gave me feedback for the project!

Clip demonstrating particle effects of flames, dust, and fog (fog sheet).

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Doorway of Dreams - UE5

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Gloomy Mushroom - UE5 Lighting