Gloomy Mushrooms -

UE5 Lighting

A UE5 Lighting project. The goal was to create a gloomy, yet beautiful mushroom environment through lighting and scale. I am responsible for all lighting and scene set up. I used all free assets including megascans (tree trunk, foliage), Epic Games marketplace (character model), and mushroom assets from Evan Zayats, Grand Dog Studio, and Mrrobot.

Special thanks to Brandon Tieh for feedback and critiques!

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Forest Goddess - UE5 Lighting & VFX