about ireti
Role: Animator
Timeline: August - December 2021
Skills Used
Unity
Rokoko - motion capture
ZBrush - Sculpting
Blender - rigging + animation
Marvelous Designer - cloth creation / simulation
Maya - hard surface modeling
Ireti is a student led VR short film / game. The project ambitiously combined live action, motion capture, photogrammetry, and 3D animation into Unity so it can be developed in VR all while showcasing the beauty of afrofuturism and darkness of grief. The unique part of the experience was that despite being considered part of the animation team, I was still able to tinker with all of the other aspects of the project, which gave me a deeper understanding of each parts' pipeline.
My specific roles include 3D modeling props, characters, and clothing as well as rigging and animating.
The film is to be premiered at the Atlanta Student Film Festival in 2022.