about ireti

Role: Animator

Timeline: August - December 2021

Skills Used

  • Unity

  • Rokoko - motion capture

  • ZBrush - Sculpting

  • Blender - rigging + animation

  • Marvelous Designer - cloth creation / simulation

  • Maya - hard surface modeling

Ireti is a student led VR short film / game. The project ambitiously combined live action, motion capture, photogrammetry, and 3D animation into Unity so it can be developed in VR all while showcasing the beauty of afrofuturism and darkness of grief. The unique part of the experience was that despite being considered part of the animation team, I was still able to tinker with all of the other aspects of the project, which gave me a deeper understanding of each parts' pipeline.

My specific roles include 3D modeling props, characters, and clothing as well as rigging and animating.

The film is to be premiered at the Atlanta Student Film Festival in 2022.

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unannounced game project

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lunacia (2D Game)